|The Coffin Crushers Comic!|
Recently my roleplay related art was printed in this mini-artbook! It has 18 pages, and is filled with lots of sketches and several colored characters. You can order it here if you like:
|Together with a friend of mine I organize a monthly sketch session; part of it is figure drawing and another part is a mini-'lecture' by a professional; such as a swordfighter who tells us about his gear. It's in Breda, the Netherlands. feel free to join if you are able! (Click on the image for the full details)|
I'm Robin and I enjoy making illustrations, comics & art for games! In the past I had a great time being the art director and co-creator of the bloody and humoristic game 'Fairytale Fights'. And I've been working on more fun games ever since.
These days I mainly work on my personal projects, such as the cardgame 'Gang UP!', and in my spare time I play D&D
but I also love to work as a freelance artist for whoever brings me fun challenges and adventure! Please take a look at my blog (below) for more details & more up to date work.
PS. Please email me for work/commission related questions in order to get a quick response. You can find it on my blog. Thanks!
Having found the right references, the general style was set. Now it was time to work towards a first prototype of a card. The card consits out of two parts that really have to work together;
The card design is very important for the gameplay, but at the same time it's just a background for the story we want to tell with the illustrations. So after formulating a general plan on the card design, I started with a first prototype illustration, in this case a character; Kingpin Jim.
Step 1. I usually start with a sketch on paper, often in my sketchbook. Then I scan the drawing and tweak it in photoshop. This is also the time I look up extra references, so I can refine details, like the gun in this case. First I gave Jim a tommy-gun, but it didn't fit his size, so I changed it for a WW1 LMG, the bern MK2. Then I tested some different colors for his suit (which are strongly determined by the background color of the card, but more about that later) When I was done I printed the sketch on A3 paper, refined it and colored it again.
As you might have noticed, I like to keep the sketchy/ lively feeling in my drawings. In the past I inkted my work, which made it really stiff. And it was also extra time-consuming, which is a big burden when for example making comics.
Step 2. Now I had made one character that we liked. But how does he relate to other characters? To really make sure I made the right choice here, I had to come up with a few more characters of the same gang. Note; although 'gangs' in the game can have any mix of members, it's just easier for storytelling/design to imagine some group origin for the characters (like also shown in the movie). So I sketched these guys.
Now I felt confident enough that this would become a good mix of characters. Last I refined a few more of them; so I would have enough material to work with while designing the cards themselves.
From there we continued Read more about it in part 3!
You can find our project here: www.kickstarter.com/projects/r…
*copyrights of the references belong to respective owners